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Bamse

Bamse was one of my favorite characters as a kid, so I had a lot of fun working on this project.

I made the 3D model in Zbrush based on the turn table design of Bamse.

then I did the retopology and UV in Maya.

I rigged the character in Maya and for the last step I did the texture in substance painter.

Credit: Frances Nielsen did the awesome animation in Maya. ( https://francesnielsen.myportfolio.com )

the presentation slides I made for the Director to showcase the design made by Zbrush and ask for his feedback.

Concept Art by Jenn Chang