I had the chance to work as the 3D Character Artist and Rigger on the 2025 movie Bamse och havets hemlighet at the Slugger Film AB. Bamse was one of my favorite Animations as a kid, so I had so much fun bringing these characters to life.
Sculpt by Zbrush
Retopology and UV unwrapping by Maya
Rig by Maya and texture by Substance painter
Credit: Frances Nielsen did the awesome animation in Maya. ( https://francesnielsen.myportfolio.com )
the presentation slides I made for the Director to showcase the design made by Zbrush and ask for his feedback.
Concept Art by Jenn Chang